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The Seven Levels of Worldbuilding
Large Lads Studios

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Worldbuilding. Fantasy maps. Magic systems. Deep lore. Culture. Infrastructure. This is the 7 Levels of Worldbuilding — from beginner map-makers to fully generative worlds that create stories on their own.

I love worldbuilding. I’ve overbuilt it. I’ve done it wrong. I’ve spent hours designing trade routes no one would ever see. I’ve mapped continents before I had gameplay. I’ve built pantheons before I had mechanics.

And over time, I started noticing something.

There’s a difference between a world that looks deep… and a world that actually holds up.

In this video, we break down the seven ascending levels of worldbuilding — from drawing your first map and loading it with cool ideas, all the way to building a structurally sound world that can generate stories naturally across genres and time periods.

Whether you're writing a fantasy novel, building a D&D campaign, designing an RPG, or creating your own game world, this framework applies.

00:00 Why I Love Worldbuilding

02:06 What Worldbuilding Actually Is

03:46 Level 1 – A Map

07:37 Level 2 – Rule of Cool

10:06 Level 3 – Surface Identity

15:07 Level 4 – Functional Power

19:20 Level 5 – Deep Culture & History

23:04 Level 6 – Infrastructure & Institutions

26:42 Level 7 – The Generative World

28:00 Where Are You On The Scale?

This one’s for you.

Let me know in the comments: what level are you at?

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And if you're curious about our own fantasy universe, Winterreach Emporium and the Sixteen Thrones setting, check out the channel.

https://store.steampowered.com/app/3942500/Winterreach_Emporium/

#worldbuilding #writing #gamedesign #rpg #dnd